Digital Fandom First Edition by Paul Booth – Ebook PDF Instant Download/Delivery: 978-1433110702, 1433110709
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Product details:
ISBN 10:1433110709
ISBN 13: 978-1433110702
Author: Paul Booth
This book re-evaluates the way we examine today’s digital media environment. By looking at how popular culture uses different digital technologies, Digital Fandom bolsters contemporary media theory by introducing new methods of analysis. Using the exemplars of alternate reality gaming and fan studies, this book takes into account a particular «philosophy of playfulness» in today’s media in order to establish a «new media studies».
Digital Fandom augments traditional studies of popular media fandom with descriptions of the contemporary fan in a converged media environment. The book shows how changes in the study of fandom can be applied in a larger scale to the study of new media in general, and formulates new conceptions of traditional media theories.
Table of contents:
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The Arg Metaphor
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Digital Fandom between Work and Text
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IntraTextuality and Battlestar Blogs
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The Narrative Database and the Web Commons
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Narractivity and Spoilers
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Interreality and the DigiGratis
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Identity Roleplay on Myspace
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Digital Fandom, Alternate Reality Games, and Demediation
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Downloaded Blog Fan Fiction
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Myspace Character Profiles
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Tags: Paul Booth, Digital Fandom


