Game Mods Desing Theory and Criticism 1st Edition by Erik Champion – Ebook PDF Instant Download/Delivery: 1300540613, 9781300540618
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Product details:
ISBN 10: 1300540613
ISBN 13: 9781300540618
Author: Erik Champion
Are games worthy of academic attention? Can they be used effectively in the classroom, in the research laboratory, as an innovative design tool, as a persuasive political weapon? Game Mods: Design Theory and Criticism aims to answer these and more questions. It features chapters by authors chosen from around the world, representing fields as diverse as architecture, ethnography, puppetry, cultural studies, music education, interaction design and industrial design. How can we design, play with and reflect on the contribution of game mods, related tools and techniques, to both game studies and to society as a whole?
Table of contents:
Introduction: Mod Mod Glorious Mod
Erik Champion
Chapter 1: Between a Mod and a Hard Place
Peter Christiansen
Chapter 2: Between Fact and Fiction in Cultural Heritage
Natalie M. Underberg
Chapter 3: Use of “The Elder Scrolls Construction Set” to create a Virtual History Lesson
Eric Fassbender
Chapter 4: Game Mods, Engines, and Architecture
Kevin R. Conway
Chapter 5: Teaching Mods with Class
Erik Champion
Chapter 6: From Games to Movies: Machinima and Modifications
Friedrich Kirschner
Chapter 7: CryVE: Modding the CryEngine2 to create a CAVE System
Marija Nakevska, Jun Hu, Alex Juarez
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Tags: Erik Champion, Game Mods, Design Theory, Criticism


