Practical Archaeogaming 1st Edition by Andrew Reinhard – Ebook PDF Instant Download/Delivery: 1805395343, 9781805395348
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Product details:
ISBN 10: 1805395343
ISBN 13: 9781805395348
Author: Andrew Reinhard
As a sequel to Archaeogaming: an Introduction to Archaeology in and of Video Games, the author focuses on the practical and applied side of the discipline, collecting recent digital fieldwork together in one place for the first time to share new methods in treating interactive digital built environments as sites for archaeological investigation. Fully executed examples of practical and applied archaeogaming include the necessity of a rapid archaeology of digital built environments, the creation of a Harris matrix for software stratigraphy, the ethnographic work behind a human civilization trapped in an unstable digital landscape, how to conduct photogrammetry and GIS mapping in procedurally generated space, and how to transform digital artifacts into printed three-dimensional objects. Additionally, the results of the 2014 Atari excavation in Alamogordo, New Mexico are summarized for the first time.
Table of contents:
Chapter 1. Archaeogaming: The State of the Field in 2023
Chapter 2. Rapid Archaeology of Human Constructions within Interactive Digital Built Environments: A Preliminary Assessment
Chapter 3. Adapting the Harris Matrix for Software Stratigraphy
Chapter 4. Archaeology of Abandoned Human Settlements in No Man’s Sky: A New Approach to Recording and Preserving User-Generated Content in Digital Games
Appendix. List of No Man’s Sky Data, Metadata, Media, and Site Reports (recorded 5 April-6 July 2018)
Chapter 5. Photogrammetry and GIS in Human-Occupied Digital Landscapes (with Sara Zaia)
Chapter 6. Photogrammetry and 3D Printing of 2D Digital Artifacts
Appendix. How to Prepare a Born-Digital Object for 3D Printing
Chapter 7. Case Study: Report on the Recovered “Atari Burial Ground” Material, Condition, and Post-Excavation Dispersal
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